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STS2MCP

por Gennadiyev · Gennadiyev/STS2MCP

Let AI play Slay the Spire 2 — a mod and MCP server exposing real-time game state for autonomous and co-op agentic runs.

STS2MCP is a C# mod for Slay the Spire 2 that exposes game state via a REST API (localhost:15526) and an optional MCP server for AI agent integration. It enables Claude and other AI assistants to read game state, make decisions, and execute actions for autonomous or co-op gameplay. Supports Windows, Linux, and macOS.

Por qué usarlo

Características clave

Demo en vivo

Cómo se ve en la práctica

sts2mcp-2.replay ▶ listo
0/0

Instalar

Elige tu cliente

~/Library/Application Support/Claude/claude_desktop_config.json  · Windows: %APPDATA%\Claude\claude_desktop_config.json
{
  "mcpServers": {
    "sts2mcp-2": {
      "command": "TODO",
      "args": [
        "See README: https://github.com/Gennadiyev/STS2MCP"
      ]
    }
  }
}

Abre Claude Desktop → Settings → Developer → Edit Config. Reinicia después de guardar.

~/.cursor/mcp.json · .cursor/mcp.json
{
  "mcpServers": {
    "sts2mcp-2": {
      "command": "TODO",
      "args": [
        "See README: https://github.com/Gennadiyev/STS2MCP"
      ]
    }
  }
}

Cursor usa el mismo esquema mcpServers que Claude Desktop. La configuración del proyecto prevalece sobre la global.

VS Code → Cline → MCP Servers → Edit
{
  "mcpServers": {
    "sts2mcp-2": {
      "command": "TODO",
      "args": [
        "See README: https://github.com/Gennadiyev/STS2MCP"
      ]
    }
  }
}

Haz clic en el icono MCP Servers de la barra lateral de Cline y luego en "Edit Configuration".

~/.codeium/windsurf/mcp_config.json
{
  "mcpServers": {
    "sts2mcp-2": {
      "command": "TODO",
      "args": [
        "See README: https://github.com/Gennadiyev/STS2MCP"
      ]
    }
  }
}

Mismo formato que Claude Desktop. Reinicia Windsurf para aplicar.

~/.continue/config.json
{
  "mcpServers": [
    {
      "name": "sts2mcp-2",
      "command": "TODO",
      "args": [
        "See README: https://github.com/Gennadiyev/STS2MCP"
      ]
    }
  ]
}

Continue usa un array de objetos de servidor en lugar de un mapa.

~/.config/zed/settings.json
{
  "context_servers": {
    "sts2mcp-2": {
      "command": {
        "path": "TODO",
        "args": [
          "See README: https://github.com/Gennadiyev/STS2MCP"
        ]
      }
    }
  }
}

Añádelo a context_servers. Zed recarga en caliente al guardar.

claude mcp add sts2mcp-2 -- TODO 'See README: https://github.com/Gennadiyev/STS2MCP'

Un solo comando. Verifica con claude mcp list. Quita con claude mcp remove.

Casos de uso

Usos del mundo real: STS2MCP

How to have Claude play a run of Slay the Spire 2

👤 STS2 players curious about AI strategy ⏱ ~60 min beginner

Cuándo usarlo: You want to see how an AI approaches deck building and combat decisions.

Requisitos previos
  • STS2 with the mod installed — Download STS2_MCP.dll and .json to <game>/mods/, enable mods in settings
  • MCP server running — Server auto-starts on localhost:15526 when mod loads
Flujo
  1. Start a run
    Start a new Slay the Spire 2 run. Check the game state — what character are we playing and what's our starting deck?✓ Copiado
    → Character info, starting deck, and current map
  2. Make strategic decisions
    We're at a card reward screen. Analyze the options based on our current deck and suggest the best pick.✓ Copiado
    → Analysis of each option with recommendation
  3. Handle combat
    We're in combat. Show me our hand, the enemies, and their intents. What's the optimal play order?✓ Copiado
    → Combat analysis with recommended card play sequence

Resultado: A complete STS2 run with AI making strategic decisions.

Errores comunes
  • AI makes suboptimal decisions without full game knowledge — Provide context about game mechanics and synergies the AI may not know

Combinaciones

Combínalo con otros MCPs para multiplicar por 10

sts2mcp-2 + filesystem

Log game states and decisions for analysis and strategy improvement

Log every decision point and our choice to ~/sts2/run-log.json for later analysis.✓ Copiado

Herramientas

Lo que expone este MCP

HerramientaEntradasCuándo llamarCoste
get_game_state none Get the current game state (map, deck, health, combat, etc.) 0
execute_action action: str, params?: obj Execute a game action (play card, end turn, make a choice) 0

Coste y límites

Lo que cuesta ejecutarlo

Cuota de API
N/A — fully local
Tokens por llamada
200–1000 tokens per game state query
Monetario
Free mod — requires Slay the Spire 2 ($24.99)
Consejo
Query game state only at decision points, not every frame.

Seguridad

Permisos, secretos, alcance

Almacenamiento de credenciales: N/A
Salida de datos: Local only — REST API on localhost:15526

Resolución de problemas

Errores comunes y soluciones

Mod not loading

Ensure STS2_MCP.dll and .json are in the <game>/mods/ directory and mods are enabled in game settings.

Verificar: Check the game's mod manager for STS2MCP
Can't connect to API

The server starts on localhost:15526 when the mod loads. Ensure the game is running with the mod enabled.

Verificar: curl http://localhost:15526/state
Game state returns empty during loading screens

Wait until the game finishes loading. State is only available during active gameplay.

Verificar: Try again after the map or combat screen is visible

Alternativas

STS2MCP vs otros

AlternativaCuándo usarlaContrapartida
Minecraft MCP ServerYou want AI-controlled gameplay in Minecraft rather than a card gameDifferent genre — open world building vs strategic card game

Más

Recursos

📖 Lee el README oficial en GitHub

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