How to debug a PC Engine ROM with AI assistance using Geargrafx
Cuándo usarlo: You're developing or analyzing a PC Engine ROM and need to debug runtime behavior.
Requisitos previos
- Geargrafx built with MCP support — Build from source following the GitHub README
- A PC Engine ROM file (.pce or .sgx) — Your own homebrew ROM or a ROM you legally own
Flujo
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Connect and inspectConnect to the Geargrafx MCP server. Show me the current HuC6280 CPU state and disassembly at the program counter.✓ Copiado→ CPU registers and disassembled instructions
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Analyze sprite systemInspect the VDC sprite table. How many sprites are active and what tiles do they reference?✓ Copiado→ Sprite attribute table with positions, tile indices, and flags
Resultado: Understanding of ROM execution and VDC hardware state for debugging.
Errores comunes
- CD-ROM games require proper CUE/BIN setup — Ensure your CUE file paths are correct and all BIN tracks are present